Remedy Games has long been known for their riveting story driven campaigns, such as Max Payne and Alan Wake, and Quantum Break delivers nothing short of it’s predecessors. Set in the present, past, and future this unique story has a way to pull you in, and keep you guessing with every choice you make. Quantum Break blends both gameplay and a live action TV show to deliver a 1, 2 punch of success.
You are Jack Joyce the main protagonist and a manipulator of time. An experiment gone awry with your good friend Paul Serene leaves you both with the power to control certain aspects of time itself. However, not all is good from the accident. Time Stutters begin to occur, where the world freezes around you, but you are still able to roam freely. This is uncontrollable, and begins to occur more frequently with potential doomsday consequences. Your goal is simple, travel through time to fix the experiment and stop the time stutters from ever occurring. Wait, did I say simple? It turns out that your friend Paul Serene is the head of a massive company called Monarch. They have a goal as well, to stop you from ever interfering with their plans for the future.
Quantum Break took me for a wild, Sci-Fi thriller ride. With refreshing gameplay experiences, and choices that I felt immediately impacted the gameplay and television series that accompanies it. The Television show has a great cast led by Shawn Ashmore (XMEN), and Dominic Monaghan (Lord of the Rings, LOST) and it doesn’t feel out of place with the flow of the gameplay. The skills that you obtain throughout the game are refreshing, and give you an experience that’s never been had in a video game.
Though the game is a delightful experience, that does not mean it comes without its faults. The game is 5 Acts long with about 3-4 Parts in each act. After every Act there is a television episode that gives action to your choices at the end of each Act. This easily adds about two hours in length to the game, but still this makes it a bit short on gameplay in comparison. Also, there are narrative items that can be found throughout the levels that add a bit more to your episodes, but I found these to be a bit dull and pointless. Also, for upgrades you are limited to upgrading how long they last, and how frequently you can use it. There are no upgrades that enhance your powers in a customizable way.
Overall Quantum Break delivers. A successful campaign recipe written by Remedy Games, and mixed in with a few original ideas, such as the television show, the game is nothing short of a fantastic play through. I cannot remember the last time I connected with characters from a story driven campaign, and that spells good news for Quantum Break. Remedy and Microsoft have a great new IP for years to come. It would not surprise me if Quantum Break leads the charge to a wave of campaign focused games in the future.
- Compelling Story
- Great Character Development
- TV Show and In Game Acting
- Unique Skills and Talents
- Great Side Information From Intel Items
- A Bit Short
- Lack of Talent Variety in Upgrades
- Narrative Items Add Almost Nothing